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@Leo_Reubelt: i am on version 1.84.4. i have a menu that displays either a grid or a list of stack viewports with a single rendering engine. if displayed as a grid, the viewports are about half the size of those displayed in a list. i have one particular set of data that has 39 stack viewports. as a grid, they all display as expected. but as a list, with the larger viewports, only the first 31 viewports display correctly. after that the images shift to the right and out of the visible area. i have verified this behavior with other large data sets. any thoughts on why this is?
@Leo_Reubelt: if i break it up into two rendering engines, it works fine. is there a limit on total canvas area in a single rendering engine?
@Bill_Wallace: All of hte viewports are rendered left-rigtht in a single canvas. That causes a total width issue to be created in CS3D
@Leo_Reubelt: that makes sense. thanks Bill.
@Bill_Wallace: I will have to talk about that with Alireza - probably if the viewports were laid out in a rectangular grid it would resolve the issue, although there are still maximum sizes allowed.
@Leo_Reubelt: for now, i will break the menu up into multiple rendering engines.
thanks