Describe Your Question
- Hi, So in VolumeViewport3D, when i change the initial default orientation axis to CORONAL, or even use setCamera the 3D rendering appears to be brighter and stays the same even when rotating with a trackball. This difference in rendering appears even in the example for orientationMarker in the github code.
What steps can we follow to reproduce the bug?
- Open the github repository
- yarn install
- yarn run example OrientationMarker
- Observe teh difference between the two Volume 3D viewports
this._csViewport.setCamera({
viewPlaneNormal: [1, 0, 0],
viewUp: [0, 0, 1],
});
My question is , how do i keep the rendering consistant even when changing orientations ?
